Saturday, November 29, 2008

Zelda Song

Not sure what I'm going to do with this one, but:

It was 1998, my skirt was short my hat was long
Caught somewhere between the now and then
There were 7 Sages and time travelin' through the ages
It was Wintertime I spent with the Big N
Ahh Ahh Ahh
Ahh Ahh Ahh

Slashing Bongo Bongo
Smoking King Dodongo
Plus the simple tricks like webs and fish and crates
We didn't have game F-A-Qs
But if I ever had to choose
I'd rather solve those puzzles with my mates

[Chorus:]
And we were finding different hearts
We were sequence breaking parts
Making up some crazy shit for the Scarecrow's song
Trapping Fairies in a bottle, playing strait 'till tomorrow
Singing Sweet home Ocarina all winter long
Singing Sweet home Ocarina all winter long

Forgot to change the last 2 lines

Saturday, November 22, 2008

Phantom Legs

I haven't done a big animated project since BBB2, I hadn't realized how drastically my style has changed since then. I hope I get this project finished soon so I can really see differences.

Monday, November 17, 2008

Best thing Peta's ever done.

Had to share this one. Peta's made a flash game against cooking turkeys using an Evil Cooking Mama.
It's maniacally brilliant, just thinking up the idea of an evil Cooking mama. They even have a wallpaper for her.


Then they had to go and throw the tofu-turkey in there. I get what their TRYING to do, but out of all the Vegetarian meals to serve as an alternative to Turkey, I giant mass of Tofu does not sound appealing. Tofu is best in smaller varied portions like in rice bowls and as breaded fake chicken wings.

Saturday, November 15, 2008

Boarding the ship

Here's more of the animation I'm working on.
I want to get it done before christmas, but this was all I had time to animate this week.
Case in point: I'm going to go into overdrive for it.

Here are the references I used to draw those backgrounds.
And here's one last picture.

As long as I put my standards as low as possible, I should be able to get things done fast enough. I know it would probably be better to take my time, but I might not ever finish it if I don't accept my pace.

Sunday, November 9, 2008

Sigma Star Shockwave

I got a lot sketch ideas from playing this game, and I'm going to go ahead with a flash cartoon.
Oddly enough, none of those jokes revolve around the skimpyness of the Parasite Bikinis.
Running animations have been so much easier for me since I studied those Shantae Sprites. I didn't have a need to animate the legs, but I it probably wouldn't have taken me another hour to do.

Wednesday, November 5, 2008

M8BG Game level sketch



I'm not sure if I'm going to start working on this game right away, but I've already got a few ideas for this new game outlined so far, including story, characters, overall structure and such.

What we have here a detailed look at how the intro sequence will play. There's a man trapped in his gigantic basement, and it's up to Magic 8 Ball girl to dive down there and carry him out. She can either hoist him on her shoulder (weighing her down and making the Platforming difficult), or she can put the man in the bucket, leave him over on the other side of the level, open the box to find the rope, and then use the rope on the convienient pully to lower it to the man in the bucket and lift him up.

There are also other tricks like pulling the level to make a bridge, and going through a door instead of making a tricky jump. I also figured I'd add a clock, just for kicks.

Sunday, November 2, 2008

New Character: Quat'



I had a sketch of her original concept, but it got deleted, so here's a photo of the FBI agent from heroes who looks kind of like her: