Monday, October 24, 2011

Ada's dead.

Let's take a moment to remember Negative 8 ball girl... by looking at the process I took to kill her
We start by drawing it, along with the rest of the comic, in a bit of a messy splash page on a notebook in the middle of the college dining commons, Probably raising a few questions from people stealing a glance at it.
Using the sketch as a reference, but not a direct outline, I redrew it in photoshop
Backround is added next now. this doesn't help the picture, but it helps the overall comic a lot better to position everything and then color it. Really I wish I knew sooner, it's made the final steps a lot easier. The gradients a bit strong here, but the bulk of it is covered up, so I kept it.
Coloring is a bit desaturated for this panel to draw more attention to the bullet. I'm told to put them on a separate layer than the outline to make adding effects easier, but it's a bit clumsy for me, so I only do it when I really need to, like with the forehead there.
So here's the detail around the forehead. The bullet exit wounds are supposed to be pretty messy. I didn't use a reference (probably should have) but I think it's pretty clear how it looks
The bullet took a bit of work to get the perspective right. Of course the reader's going to know it's a bullet, and they're going to know what general direction it's going (away from the gaping hole in the head. But It's not exactly something you can phone in.
Added some spinning blood for flare. Kinda haphazard in hindsight, but it doesn't take it away too much.
Final touch is a noise effect that I blurred the heck out of. It's mostly to mute out the rest of the picture around the bullet, though.

I abuse the heck out of that noise effect recently. I guess it's because it's the one effect I was completeyl unable to reproduce when I drew the comic in flash.

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